Wednesday, 17 November 2010

Smoke Monster Playblast

Yay! Finally got the playblast to work! It's not the best quality, but you get the idea...


Smoke Monster Playblast from Sarah Gillespie on Vimeo.

Tuesday, 16 November 2010

Now THAT'S more like it...




The smoke on the face and arms needs a bit of readjustment, as do the blendshapes but I'm otherwise very happy. Picked up 'Introduction to Maya Fluid Effects (Gnomon Workshop)' from the library and it's worked wonders :)

SG

Tuesday, 9 November 2010

Two more Smokey Tests.



Been wrestling with the Air Fields controls... for some reason the wind keeps changing direction... It's not weighted yet, but weights are looking lovely already. Ah well, less work for me...

SG

Monday, 8 November 2010

Smokey Joe's Dilemma...





The dilemma being... which one do I go with? I like elements of both... I'm leaning toward the Maya Fluids one (the two bottom pictures) as the smoky effect is just so much more elegant than the 'blobbiness' of the Classic Particles (top two). But the Classic works much better for the big, imposing stylised shots near the end...

(which reminds me... need to get an animatic up here!)

Anyone got any ideas on how I can get the Fluids to spread in the same way as the Particles do?

SG

Studio Aiko

Studio Aiko, in Israel, is behind the music video 'Hey' - one of the major influences behind this project. They've got a gorgeous mix of hyper-realistic and hyper-stylised stuff on their website. Thought everyone should check it out :)

SG

Wednesday, 3 November 2010

UV mapping...

...is not as bad as I thought! In fact, I almost enjoyed it for a while...somthing must be wrong with me!
Just posting a little update, I have UV mapped two of the three flowers, with one left to go! I still need to fix the model slightly on the third one but I shall have the flowers all modeled and UV mapped by the end of the week hopefuly, then onto the treeeees! :)

Here is a quick screen shot of flower number 2 - the rafflesia














Amy :)