Thursday 29 July 2010

Old Floria in Progress








It looks like I've done loads of work, but I've just taken the Young Floria mesh, stretched it out and prodded (is that a real word?) it a bit.


But the main reason I'm posting on here is to announce the arrival of a new member of the team!


She's black, shiny, and...


...well, she's a laptop, actually. A refurbished Dell Precision M6400.


She's lovely. And she works hard too - I'd say progress on Old Floria has sped up tenfold at least since she joined the team this morning.


And she has a light-up keyboard, too.


Bonus.


SG



Wednesday 7 July 2010

Baby dentures!



These took me all day... I'll have to add more teeth for Old Floria and narrow them a bit, I imagine her baby teeth may have fallen out by the time she gets to that age ;)

Tuesday 6 July 2010

Young Floria In Progress - Part Two.









Still refining the face - at the moment it looks a bit lumpy and "jowly" and the nostrils are rather huge... but it's getting there!

SG

Monday 5 July 2010

If God exists, his name would be Ryan Kittleson.

Don't you just hate/love it when you come across a wonderful tutorial video that you really wish you had seen earlier/are really grateful for?

Here are two, by Ryan Kittleson -

Modelling a Human Hand:
www.wonderhowto.com/how-to-model-human-hand-with-perfect-edge-flow-maya-179898

Modelling a Human Head:
www.wonderhowto.com/how-to-model-human-head-with-great-edge-flow-maya-179899

As you may have figured from the addresses, these tutorials focus on getting the basic edge flow right to allow for the most natural looking deformation (for blendshapes, etc). What surprised me is how few edge loops are needed to create almost a complete human hand, fingernails and all. The face... much more difficult. I'm still working on it.

SG